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The Fools we Got

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Devlog

  • Version 0.2.2a
    October 09, 2024 by These Friendly Guys
    Patch Notes Fixes: - Characters now look at each other correctly in combat. - Placeholder combat pedestal has been replaced. - Samael has been replaced by Azrael, but functionality is the same... Continue reading
  • Version 0.2.1a
    September 21, 2024 by JStockwell#alpha, #update
    Patch Notes New Features: - F11 now toggles fullscreen Fixes: - Zicad map no longer loads incorrectly, leading to a softlock... Continue reading
  • Version 0.2.0a
    September 18, 2024 by JStockwell#alpha, #update
    We're public! The Fools we Got is finally published! With a new complete visual overhaul, level progression, campaign map and more! Patch Notes New Features: - Complete visual overhaul of the game, wi... Continue reading
  • Version 0.1.3a
    September 11, 2024 by JStockwell
    Patch Notes Fixes: - Healing abilities are now not casted when target is max hp or their healing cap has been maxxed. New Features: - New level select map. - Saves and progression now implemented... Continue reading
  • Version 0.1.2a
    September 09, 2024 by These Friendly Guys#update, #alpha, #minor update
    Patch notes: Fixed map 3_1 loading incorrectly due to a referencing error Fixed Juggernauts not spawning in maps 3_3 and 4_1 due to a referencing error Game now executes in maximized window instead of... Continue reading
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